From SketchUp to photorealistic render, without the render farm
The classic case: the SketchUp model is done, the client meeting is tomorrow, and the viewport export looks like a diagram. Screenshot the view you want, upload it, and the AI keeps the walls, openings and furniture blocks exactly where your model puts them while replacing flat shading with real materials and physically plausible light. No V-Ray or Enscape license, no material mapping, no overnight render queue: the photorealistic version of your SketchUp view is a few minutes away.
Clay render to photorealistic: give white models their materials
A monochrome clay render already carries perfect geometry and composition; it just says nothing about materials. AI rendering treats the clay as a finished layout and dresses it: wood takes on grain, stone gets weight, glass starts reflecting, and the soft ambient occlusion becomes believable daylight. For architecture studies this is the fastest route from massing model to an image a non-architect responds to.
Make an old or low-quality 3D render look realistic
Every archive has them: renders from 2012 with plastic materials, oversaturated color and shadowless lighting. Instead of rebuilding the scene in a modern engine, upload the old image and let the AI re-render it photorealistically, same room, same camera, contemporary realism. Developers refresh brochure imagery this way, and agents modernize CGI from a project's earlier marketing without ever locating the original model files.
Works with exports from Revit, Blender, 3ds Max, ArchiCAD and more
The AI reads the image, not the file format, so anything that produces a viewport export or draft render works: Revit and ArchiCAD views, Blender workbench renders, 3ds Max drafts, Rhino captures, even floor-planner tools with a 3D view. If the geometry and camera are decided in your export, the photorealistic version will follow them, and a revision is a new upload rather than a new scene setup.